Impact of traffic load on Ping times over Cable Modem links
In 2001 I had cable internet to my house in Redwood City, California. I was also playing online Quake III Arena and Half Life over this link. Out of curiosity I decided to check how the latency between...
View ArticleSensitivity of Quake3 Players To Network Latency
I presented the following slides at a Poster session of the SIGCOMM Internet Measurement Workshop, San Francisco, November 1, 2001. Click on the first one for a WordPress slide show. Historical note:...
View ArticleLatency Sensitivity and NAT Usage in Online Games
I presented the following slides for a talk at Marconi Research in the UK on November 27th 2001. Click on the first one for a WordPress slide show. Historical note: This post actually made on July 21st...
View ArticleA book: Networking and Online Games – Understanding and Engineering...
I’ve played online first person shooter games since 1999. I’ve measured their IP network traffic characteristics since 2000. In 2006 I decided to co-author a book about networking and online games…....
View ArticleA book chapter — networks and highly interactive games
I submitted a chapter to a book that has now been published…. G. Armitage, “At The Intersection Of Networks And Highly Interactive Online Games,” in “Algorithms for Next Generation Networks,” 1st...
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